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3 Trends To Look Out For When Promoting Your App

According to survey data from Clutch, roughly 55 percent of businesses owned by millennials have their own mobile app. While many of these apps are meant to supplement an e-commerce store, SaaS, or other business model, for many fledgling companies, the app essentially is the business.

Because of this, app promotion has become more important than ever for companies of all sizes. Regardless of the function an app plays in your company’s business model, ensuring that your customer knows your app exists is crucial for your bottom line.The latest edition of the AppsFlyer Performance Index includes interesting data on several mobile app user acquisition trends, three of which I think are important for the upcoming year.

1. More Concerted Efforts Against Mobile Ad Fraud

Fraudulent app ad networks have consistently presented problems for app marketers, but the AppsFlyer report reveals that things are starting to trend in the right direction. In 2019, install share from fraudulent networks fell 60 percent, while cleanly-sourced app installs increased by 25 percent.Bad ad networks ultimately cause app marketers to waste their budget by allocating resources toward fake users. Inflated numbers give a false impression of app performance, and can completely throw off further optimization efforts.

As just one example, a post published on Medium reveals how deceiving a bad network’s retention rates can be.In the study’s numbers, retention initially appears quite strong, at 81% of all organic installs. However, digging into the data revealed that 90% of those installs were poached from organic traffic, revealing the retention rate at 47%.High retention numbers might make your marketing efforts look better. But anyone who is focused on getting the best results for her company will always want to dig deeper to make sure the numbers are actually legitimate.

2. Retargeting Users To Grow Stronger Customer Connections

While retargeting has been cited as an essential marketing tool for apps for quite some time, the AppsFlyer report makes it clear that this tactic is continuing to grow in relevancy. The number of apps running retargeting campaigns increased 57% year over year.

Despite this growth, however, some areas continue to lag behind.

For example, only about 15% of gaming apps run retargeting campaigns. In the marketing world, retargeting draws heavily from algorithms to put your ads in front of people who have previously used your app or visited your site. Retargeting is an opportunity to segment out your message based on behavior, where on your site they landed, how they got there, etc.

As Sparq Designs’ Adele Stewart explained in an interview with Fit Small Business, “Segment everything. Each specific visitor group is going to receive different messaging, different ads (served at different times throughout the day, month, YEAR!), and even different imagery. It’s necessary to get a good idea of what pages visitors engaged with. Those who visited the About Us page should be served an ad of general services. Visitors who reviewed a specific product page, should be served ads of what they looked like and similar imagery. If someone signed up for an account, show them what they’re missing – perhaps you offer 25% off if they follow through their purchase now. Give them something to come back to. Those who abandoned their cart should be served the exact product they left off on.”

Dig into retargeting if you haven’t already.

3. Working With Emerging Players

Finally, the report noted a marked increase in usage of several new platforms for app marketing. For example, the network Liftoff increased its app install contributions by 115%, while Snap generated 62% more installs in 2019 than in 2018.There is clearly a lot of potential in networks outside of Facebook and Google, it’s just a matter of finding a non-fraudulent, powerful one.

However, this can also influence a marketer’s willingness to more closely evaluate and work with emerging players in the app marketing world. Rather than be content to stick with the same platforms that have been delivering decent results up to now, become willing to form new collaborative partnerships that can fuel further growth.

Marketing an app isn’t easy, especially when there are literally millions of apps available for today’s smartphone users. But finding a good network to plug into, leverage retargeting and creating smart partnerships will give you a leg up.

Original website: http://bit.ly/2r49WAh

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You Can’t Afford Any of These 4 Mobile App Design Mistakes

Mistakes made in the past can come back to haunt you in the present. This fact remains true for mobile app design as well. Designing errors can come back to impact the popularity of your app. They could be the difference between success and failure.

Yes, designing errors can destroy your app. In the cut-throat world of mobile apps, you cannot afford to make these errors. As a business, you’re going to spend a lot of money to build an app and you expect it to deliver high ROI. This won’t happen, if you’ve an app whose design is not up to the mark.

Let’s take a look at four such design mistakes that have the power to break your app:

1. Disregarding first impressions.
Think love at first sight, think app design. Saying your app is going to face a lot of competition out there, is an understatement. The competition is going to be humongous. This is why first impressions matter. Your primary aim is to make sure your app captures the attention of users as soon as they open it.

This is important because app abandonment rate is as high as 20 percent across all categories. If you don’t want your app to be a part of this 20 percent, start focusing on making a great first impression on your users. This can be done by ensuring your app loads quickly and still takes users through engaging animations that hold their attention.

2. Ignoring onboarding.
Designers forget that the app’s target audience will be using the app and its functionalities for the first time. While the app’s usability seems like a breeze to the designers and developers who’ve built it, the same might not be true for first time users. These users expect a walkthrough that illustrates the app’s features.

If you haven’t given the necessary importance to “onboarding”, you might lose out on a potential user who is looking for a demonstration of what the app does, to make better sense of its features and functionality.

There is a school of thought that says the “need to onboard a user” essentially means an app’s design isn’t user friendly. While that argument does have some merit, one needs to understand that “app use” must be stress-free for everybody. This is why onboarding is critical to the success of your app.

3. Lack of consistency.
Designers have this tendency to go overboard with their creativity. This leads to a situation wherein the app suffers from designing inconsistencies. The background color differs across all app pages, different typography is used all over the app and navigation patterns differ across the app.

If your application design suffers from inconsistent use of design elements and features, its UI goes for a toss. This means your app will require a steep learning curve that’s not appreciated by users.

4. Thinking through the Web UX Prism
There are occasions when mobile app designers tend to forget they are not creating a desktop app, but a mobile app. A mobile user has different expectations from an app as compared to somebody who’s using a desktop/laptop. The former do not have the luxury of larger screens, which means you need to focus on design minimalism and ensure only the most relevant design elements are visible onscreen.

You also need to keep minute details in mind, for example the width of the human finger to design the “hit” area. Make all clickable buttons as large as possible so that users don’t encounter the “fat finger problem”.

So, there you have it, four design mistakes that you must avoid at all costs. A great way of ensuring you don’t make these errors is putting yourself in the shoes of target users. It is user-oriented design that will help your app attract and retain users.

https://www.entrepreneur.com/article/243252

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Does ‘pay by app’ mean an end to shopping queues?

Contactless payments may be all the rage these days, but you still have tap your smartphone, smartwatch or card on a terminal of some kind.And at busy times, this can mean standing in queues or hanging around for ages waiting for the restaurant bill to arrive.All that could be about to change.”Payments are vanishing inside apps,” explains Dave Birch, a payments expert at Consult Hyperion. “That’s where all the interesting stuff is going on.”Apple, Google and Samsung have all anticipated the significance of this and offer in-app payments via their own apps.
The services like Android Pay, Apple Pay and Samsung Pay all rely on the contactless payment infrastructure – embedded near-field communication (NFC) chips communicating transaction data with a payment terminal.
Yet NFC isn’t exactly new technology, and adoption rates for some of these services have not been stellar so far. Plus, US contactless infrastructure lags behind that of Europe.
Which is why alternative approaches – such as in-app payments – that do away with the need for point-of-sale hardware completely are causing such excitement.
Cash direct
This approach is also being adopted for easy person-to-person payments. “Everything [the user] can do within the banking app, he can do within the keyboard, our keyboard,” he says. The payee doesn’t need to have Paykey installed to receive the money – but he or she would need to be a member of the Paym database, which links UK bank accounts to mobile phone numbers. The Paym service currently has 3.2m users. Other person-to-person apps, like Venmo, are also hoping to corner the market for such transactions.

And when EU regulation comes into force in 2018 requiring banks to provide access to data for third party app developers, companies like Facebook or Twitter may well start incorporating payment functionality within their own apps.
“Once you can connect Facebook directly to your bank account, why would you go to your bank app?” asks Mr Birch. What price convenience? But there’s another issue at stake with mobile payment apps, besides convenience and functionality: security.”Mobile apps are miniature web apps, so there are many vulnerabilities associated with those,” says Tom Kellermann, chief executive of security investment fund Strategic Cyber Ventures. Around half of mobile payment apps have not had their code effectively audited for security flaws prior to release, he believes. Image captionDespite the rise of smartphones, about 85% of global transactions are still cash-based Users are also at risk of having banking credentials stolen after downloading malicious payment apps masquerading as official ones, he warns.
Mr Kellermann says his advice to users would include:

avoid using public wi-fi wherever possible install security software on your smartphone use strong passphrases on banking apps avoid leaving Bluetooth on when you’re not using it.Security issues aside, there can be no doubt that the smartphone is transforming the way we pay for things and send money to each other. But don’t write off cash and cards just yet, says Ann Cairns, president of international markets at MasterCard. She points out that around 85% of the world’s transactions are still in cash. “And that figure isn’t going down,” she says. There is also a great deal of costly infrastructure in place to handle card payments, so retailers will be reluctant to jettison all that immediately. But as ever cheaper smartphones come onto the market, mobile payments are only set to grow.

 

http://www.bbc.com/news/business-35933801

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Here’s which smartphone apps have the most usage on iOS & Android

Today has shared the monthly report on both smartphone and app marketshare. The data released today reflects the three-month average ending in December of 2015. The report breaks down the top smartphone platforms, manufacturers, and perhaps most interestingly, the most popular apps

Facebook remains the most used app on smartphones, reaching 76.8% of all smartphone users that are 18 or older. Facebook Messenger comes in second place with 62.5%, while apps from Google round out the top 7.

Apple Music, which accounts for anyone that uses the Music app on iOS, even if they don’t use the streaming aspect, achieved 32.2% reach during this time. Apple Maps came in slightly lower at 29.1%, compared to the 50.9% of Google Maps. The extra reach of Google Maps, however, is likely due to the fact that the app is available on both iOS and Android.

One interesting thing to note, however, is that these reach percentages only account for smartphone users 18 years or older. This restriction likely skews data somewhat. For instance, Snapchat does not make the list of the top 15 most used apps, despite it being one of the most popular and fastest growing apps among teenagers. Likewise, Twitter comes in 15th place in this ranking, but would likely place higher if the data accounted for users under the age 18.

Apple still holds the title as the top smartphone manufacturer this time around, although it did slip slightly. The report shows that Apple holds 42.9% of the market, a 0.7% change compared to the previous month’s report.

On the Android side, Samsung, LG and Motorola all saw minor increases of 0.8%, 0.5%, and 0.5%, respectively. It’s worth noting that the data released from  last month also saw Apple decline by 1%, making it back-to-back months of decline for the company. Nevertheless, it still leads overall.

In terms of the top smartphone platforms, Android still holds the lead with 53.3% of the market, an increase of 1%. Apple’s iOS accounts for 42.9%. Again, that’s a 0.7% decrease compared to last month.

With arguments of “peak iPhone” floating around, these numbers are somewhat interesting, but in the long run, minor marketshare fluctuations are nothing to worry too much about.

http://9to5mac.com/2016/02/04/most-popular-smartphone-apps/

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People Spent an Insane Amount of Money on Apps This Year

Apple device owners spent more than $20 billion in the App Store in 2015. Apple users broke App Store records by spending more than $1.1 billion on apps and in-app purchases this holiday season.

That figure includes money spent during the two week period ending on Jan. 3. New Year’s Day was the biggest day in App Store history, with more than $144 million spent in the 24-hour period.

Philip Schiller, Apple’s senior vice president who now leads the App Store, said that Apple device users spent more than $20 billion in the App Store throughout all of 2015. That’s double the 2013 figure.

Apple is now busy expanding the App Store to new platforms, like the Apple TV. The early crop of Apple TV apps already provide some insight as to how apps behave differently on the TV versus the phone.

http://time.com/4169153/apple-app-store-stats-2015/

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Start-ups refocus on mobile web as app-only strategy loses fizz

With apps losing their novelty and e-commerce firms revisiting their mobile web strategies, Google has emerged as the winner retaining its dominance of online ad. Apps as e-commerce companies told anyone who cared to listen, were the future. Many put their money where their mouths were, altogether withdrawing from the mobile web.

Now, as apps lose their novelty, and as smartphone users uninstall apps to clear up memory, these companies are revisiting their mobile web strategies. Start-ups across the board, especially those that had moved unevenly towards the app, are scrambling to improve their mobile web offerings.

Earlier this year, companies had reduced resources and efforts towards mobile web, and the app-only strategy was taking centre-stage. But increasingly, we are seeing re-prioritization of mobile web and companies are giving equal attention to mobile web again.

Nobody is saying apps aren’t important. But it has become crucial for start-ups to have functional and well-designed mobile websites or web apps.

Few predicted this shift, which wasn’t even on the radar of many start-ups a few months ago. The mobile web never died, and for those who moved to app-only…it was a faulty decision in the first place. For service providers like us, it is never an either/or choice. Slowly you are seeing a lot of innovation happen on the web; for instance, there are app-like features now available on the web.

India is expected to have close to 400 million mobile Internet users by June 2016, according to a report released in November by the Internet and Mobile Association of India and market research firm IMRB International.

A majority of these users will access the Internet only through their smartphones. With the growing popularity of mobile apps, which many say offer a superior customer experience than conventional websi-tes, start-ups shifted their pro-duct and business strategies towards the app at the expense of desktop and mobile websites.

During the funding boom of 2014-15, many investors regarded the number of app downloads as one of the indicators of a start-up’s performance. Entrepreneurs and marketing heads rushed to maximize app downloads. Soon, however, it was evident that they didn’t necessarily result in high growth.

Consequently, the focus moved to usage and customer engagement. In this scenario, many start-ups and their investors have accepted that their expectations of an app-only world haven’t materialized. There are several reasons for this. Many first-time Internet users, especially in smaller cities and towns, prefer using their mobile web browsers to shop and surf the Internet rather than download a multitude of apps on their low-cost smartphones that have limited storage.

Customers also tend to get rid of most of the apps they download because of the inconvenience of frequent app updates and the limited storage space on phones, studies have shown. Now, many start-ups are moving to building mobile web apps, which can potentially offer the convenience and superior experience of so-called native apps, but without their limitations.

A few business-to-business (B2B) start-ups are also increasing their focus on the web.

As long as you can offer an app-like experience, mobile web is better for customers and companies. Customers don’t have to keep downloading updates and they save on space. For companies, it’s cheaper to build a mobile app compared to a native app. The shift back to mobile web will also affect advertising and marketing spending.

Mobile web continues to be a way for consumers to engage with content. When it comes to monetization, it will continue on both. Still, there are people who believe that apps will eventually call the shots.In the mobile Internet world, it is an app war. And in an app war, you can’t win by betting on a mobile website.

http://www.livemint.com/Companies/LQEj72VEodIgrCscvSB07O/Startups-refocus-on-mobile-web-as-apponly-strategy-loses-f.html

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Internet Giants Race to Faster Mobile News Apps

US tech Giants are Turning to the news in Their Competition for Mobile Users, Developing new, Faster Ways to Deliver content, the Benefits for Struggling BUT REMAIN Unclear Media Outlets. Mobile “Drives so much traffic” Because many People Start Their Day reading news on a Phone or Tablet. Several new Apps Hope to Capitalize on That by attracting news Readers and the Advertising Dollars They Bring.

Facebook Launched ITS “Instant Articles” Earlier this year in partnership with a Number of Media Organizations to Provide Access to the news 10 Times More Quickly, through social Media Infrastructure ITS, than MOST news Websites do. And Google is Said to be Preparing a similar system in partnership with Twitter to allow Mobile Users to fully load an article on Their Phone in a fraction of a Second, compared with 10 seconds Nearly Today.

The Rapid Development of the news has Managing Director Mobile Products Demonstrates How the new battleground for tech companies seeking to Keep Users Within Their Ecosystems, where They CAN reach Them with More Products, Services and Advertising. “There’s a big Competition for Mind Share,” Americans Spend an average of Three Hours per Day on Mobile Devices, compared to just over Two Hours on PCs. Mobile Advertising is surging. North American Mobile ad Spending is set to Jump to $ 61 Billion by 2018 from $ 19.7 Billion Last year. A new Model? The Moves are Giving Media companies Incentives to make Their Products More Mobile Friendly.

The New York Times Will allow Access to 30 free Articles per Day on Apple News, for instance, compared with 10 per Day for Readers who go to the Daily’s Website or news Application. BUT it Remains Unclear WHETHER THESE new Apps Will Help Organizations Find a lasting news Economic Model to Survive the Digital age. ACCORDING to the Pew Research Center, Daily US Print circulation is down 19 percent over the Past Decade and Print Advertising has fallen More than 60 percent. In combatting That Decline , WHETHER news Organizations have to go after to Decide on Their Own Digital Readers or to Team up with tech Firms. In THESE new Apps, the Publishers Appear to have Chosen the Latter. For Both Apple and Facebook, news Publishers Will be Able to Keep 100 percent of ad Generate Revenues They Themselves and 70 percent of the Revenue from ads sold by the tech Platforms.

For now, the Agreements look Pretty Favorable to the Publishers. BUT the Long-Term Impacts REMAIN Unclear, ESPECIALLY as to How the Partnerships Will Affect the Digital Subscriptions or purchases of Individual Articles Previously sold Directly by the Media Outlets. A New York Times Spokesman Said it is “Important to Ensure That The Times is available in a Wide Variety of places where People Find Their news and information,” Noting That the Daily CAN be Accessed through Services SUCH as Flipboard, Microsoft’s MSN News or Google Play Newsstand. Krum agrees, Saying news Organizations need to Adapt to the Ways Consumers Access the news Today. “It’s much More Casual” than in the Past, SHE Said. “It’s not like going to buy a newspaper anymore. The newspaper has to Find you.”

http://www.ndtv.com/world-news/internet-giants-race-to-faster-mobile-news-apps-1225838

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Apps make life easier, and more fun

It’s the marketing slogan that has become a maxim for daily life in the tech age: There’s an app for that.
Apps – short for application – are downloaded programs that have become a staple of smartphones and tablets, turning what were little more than novel gadgets into photo studios, portable offices, vast libraries and video game consoles.
And, despite a stereotype of technophobia, older adults are also starting to embrace them. A study released in April 2014 by survey group Nielson, said 51 percent of cellphone owners over age 55 have a smartphone. Another study released by the same firm in July 2014 said, on average, that age group was spending 21 hours a month across 22 apps.
Locally, more than a few residents have incorporated apps, from the whimsical to the practical, into their everyday lives.
Some people said one app that has been helpful from a productivity standpoint is Office Lens, a free app that is part of Microsoft’s suite of programs. The app allows someone to take a snapshot of posters, whiteboards or documents – even at an angle – and it will automatically straighten and crop them into usable images.
People used it several times at conferences and to snap a picture of programs from events he/she’s attended with his/her friends.

http://www.gvnews.com/news/apps-make-life-easier-and-more-fun/article_aeb88d12-5efe-11e5-9882-4b7ebbc08774.html

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People now spend more time using apps than watching TV

Mobile apps are taking over — but, really, are you surprised?

A new report from Flurry says people are spending more time in mobile apps than watching TV. In 2015, U.S. consumers spent 198 minutes in mobile apps per day compared to 168 minutes watching TV. That time in mobile apps is up from 139 minutes in 2014 and 126 minutes in 2013, and that doesn’t include time spent in mobile browsers.

The report also notes it’s difficult to quantify how much of that time spent on apps overlaps with time spent on TV, since lots of people use their phones while watching TV. And while apps are making headway, TV usage isn’t decreasing. while apps are making headway, TV usage isn’t decreasing.

Meanwhile, mobile users have been trained to pay for content, according to the report. Games have traditionally dominated the top-grossing charts of app stores.And with a growth in sales from in-app purchases, traditional media companies could “move its content to apps and stream it over-the-top, charge consumers for it through the App Stores, and still make money from ads,” the report concludes.

Flurry’s data comes at the cusp of the new Apple TV announcement. At Wednesday’s Apple event, CEO Tim Cook said the television experience has been static while mobile innovation has flourished. His response is a simple vision: “We believe the future of television is apps. In fact, this transition has already begun.” With the Apple TV’s new OS supporting apps and an App Store for third-party apps, users can stream content from Netflix as well as shop and play games.

With new features like these, one thing is clear: The future of television means more than just watching television.

http://mashable.com/2015/09/12/time-on-mobile-apps/#qQ.Eq8Sb0Pkj

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The Importance of User Experience for Mobile Apps

Today, mobile application development technology is evolving at a very shocking pace. However, in a market where quality and performance always come before brand loyalty, creating a fluid user experience (UX) is key to the success of any mobile app development project.

User experience is becoming an increasingly crucial feature when it comes to the digital landscape. It defines how the user feels and thinks about your product from his or her own perspective. It is about making something valuable, easy to use and effective for your target market.

Therefore, there is a need to adopt a user-centered approach to mobile application development that gives emphasis to the needs of target users. Improved UX translates into several key benefits for the companies that provide it, and here are some of them:

1. Loyal User Base :

Everyone has the experience of using an app with lots of bugs and errors, complexities, frustrating interactions and unexpected behaviors. The truth is that, a poorly designed application reduces customer loyalty. Users won’t have a high tolerance for unstable applications and nothing can turn them away faster than a bad first impression. You may not be able to foster a lasting relationship with users.

2. Reduce Support Costs :

A well-designed app can save you money and time. Consumers regularly struggle with simple issues that solutions can easily be found on a well-designed app. Mobile applications give customers a way to not only find solutions but to connect with your business 24/7, irrespective of where they are. They can offer direct personal calls with sales people, access to a help desk, live chat and even provide on-going support to customers.
3. Increased Customer Satisfaction :

Customer satisfaction is one of the keys to running a successful business. Success in any industry is often measured by the number of satisfied customers. The better experience you provide for your clients, the more satisfied they will be – and the opposite is true. The worse experience you create for your customers, the more frustrated they will become with your offering. They will rarely recommend your product to their friends and relatives. The same applies to mobile applications.

The most common reason why users might abandon or delete an app is poor user experience. If an app can’t provide a positive first impression, it is probably going to frustrate users and it is likely going to be deleted.

4. Increased Sales :

A well-designed app will have increased traffic, transactions, and conversations. These apps will attract and keep more clients who will buy more products and leave positive feedback. Happy customers often spread the word to their friends and families. Users won’t share your app if it fails to meet their expectations. They also review your application online, which plays an important role in convincing other potential users to download the application. Also, the reviews reflect the current user satisfaction with the application. Remember online reviews is a trusted sources of information, and building trust with users is a key component in ensuring that more people download and use the app.

5. It Gives You an Edge Over the Competition:

It is nearly impossible to stand out in a crowd of well over a million. It is important that your app stands out from the rest. However, making your product stand out in a saturated market is not as easy as you think.While there are a lot of tricky gimmicks that you can try to make your app noticeable, you need to involve the user from the beginning in order to succeed. You have to make sure your item is user-friendly – before anything else. Users are attracted to apps that can provide them with what they really want.

 

http://www.business2community.com/mobile-apps/importance-user-experience-mobile-apps-01321326

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